To use a bitmap as a Reflection map: Click the map button labeled Reflection. 3ds Max opens the Material/Map Browser. Choose Maps Standard Bitmap, and then click OK. Alternatively, you can use the Slate Material Editor to wire a Bitmap node to the Reflection component. 3ds Max opens a file dialog. Use the file dialog to choose the bitmap file. Creating and Applying Reflective Materials in 3D Studio Max By Brian-W.O.G | 3D Studio Max | Beginner This tutorial will teach you how to create and apply a reflective material with ease. You are required to have some basic knowledge on how to use 3D Studio Max to follow this tutorial. Our end result should look similar to the image below. In maps, apply Raytrace to the reflection map with reflection value set to Scene: It's a bit tricky. Create a frame for the glass. Now create a plane over the frame that is going to be used as the glass. Apply the material to the plane. (You can also use a multi sub object material to create .
3ds Max: Mental Ray Matte Shadow Reflection Material, time: 7:53Tags:Morte branca filme subtitrate,Handler browser for airtel dth,Joe defranco amped warm up,Kling klang riddim 2012 presidential election